I recall that the Gnomes were the primary aggressors on the island. While more “Civilized” than the Kobalds and the Lizzardmen, they moved to the island, using the age old practice of imminent domain, claimed a chunk of the island for themselves and began extracting wealth from the land.
The weakest and most mobile faction, the Kobalds, split up their tribes and maintained camps in the least desirable areas of the island. By splitting their population they maintained the best chance for continued survival. They were content to gather intelligence on the Gnomes and the Lizzardmen while staying out of the power struggle. If there was a threat to their camps then they would have advanced warning and utilize hit and run tactics on the advancing forces, luckily the Gnomes and the Lizzardmen ignored them for the most part.
The strongest physically, the Lizzardmen, tried their best to maintain their ancestral settlements. A proud race of honorable warriors and dedicated shaman, they refused to be displaced by the would be conquering Gnomes. They launched raids against the Gnomes to slow down their expansion, which is unfortunately where I made initial contact. In the end, though rightfully distrustful, they were willing to negotiate with us and honored our agreed upon terms.
The strongest technologically, the Gnomes, relied on magic and mercenaries to protect their settlement and magical artifact gathering operation. They founded their settlement knowing full well that the island was already inhabited by the Lizzardmen and Kobalds. Immediately they deemed the two native factions “savages” giving them the moral leeway to engage in a policy of genocide masquerading as selfdefense.
If anything I felt that me and my companions should have been working to unite the Kobalds and Lizzardmen against the gnomes, but the will of the gods had other plans and we arrived during a Lizzardmen raid on the Gnomish settlement. This impressed upon the crew of the ship that the Lizzardmen were “evil” and the safety of the “poor defenseless gnomes” was somehow our responsibility. Lacking any clear guidance from the sea I reluctantly agreed to help the crew and the Gnomes, but I had a sense that there had to be something bigger than a territorial squabble going on for the gods to bring me so far to this tiny island.
By the conclusion of our adventure my suspicion would turn out to be partially valid. The prominent leader of the Gnomes turned out to be some sort of demon conspirator bent on unleashing devastation and chaos upon the region via an ancient arcane power built into the island. The Kobalds were clever enough to avoid the situation entirely, while myself, the ships crew, the Lizzardmen, and the Gnomes were used as pawns in her scheme. Luckily we were able to discover her intentions and put a stop to them.
I feel the gods are pleased with the outcome of situation and my work here, for the time being, is finished. Until I receive further visions, I will stay with the last set course and continue on with this crew. In the future I hope that they will heed my council and choose to remain neutral in a situation until such a time as the facts are fully known, the true nature of the circumstance is identified, and an appropriate course of action is agreed upon; I remain pessimistic on this matter but do trust in the gods to steer our course.